235 lines
6.4 KiB
JavaScript
235 lines
6.4 KiB
JavaScript
/*
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* Canvas2Image v0.1
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* Copyright (c) 2008 Jacob Seidelin, jseidelin@nihilogic.dk
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* MIT License [http://www.opensource.org/licenses/mit-license.php]
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*/
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var Canvas2Image = (function () {
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// check if we have canvas support
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var bHasCanvas = false;
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var oCanvas = document.createElement("canvas");
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if (oCanvas.getContext("2d")) {
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bHasCanvas = true;
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}
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// no canvas, bail out.
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if (!bHasCanvas) {
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return {
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saveAsBMP: function () { },
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saveAsPNG: function () { },
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saveAsJPEG: function () { }
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}
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}
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var bHasImageData = !!(oCanvas.getContext("2d").getImageData);
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var bHasDataURL = !!(oCanvas.toDataURL);
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var bHasBase64 = !!(window.btoa);
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var strDownloadMime = "image/octet-stream";
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// ok, we're good
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var readCanvasData = function (oCanvas) {
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var iWidth = parseInt(oCanvas.width);
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var iHeight = parseInt(oCanvas.height);
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return oCanvas.getContext("2d").getImageData(0, 0, iWidth, iHeight);
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}
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// base64 encodes either a string or an array of charcodes
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var encodeData = function (data) {
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var strData = "";
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if (typeof data == "string") {
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strData = data;
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} else {
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var aData = data;
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for (var i = 0; i < aData.length; i++) {
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strData += String.fromCharCode(aData[i]);
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}
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}
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return btoa(strData);
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}
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// creates a base64 encoded string containing BMP data
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// takes an imagedata object as argument
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var createBMP = function (oData) {
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var aHeader = [];
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var iWidth = oData.width;
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var iHeight = oData.height;
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aHeader.push(0x42); // magic 1
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aHeader.push(0x4D);
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var iFileSize = iWidth * iHeight * 3 + 54; // total header size = 54 bytes
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aHeader.push(iFileSize % 256); iFileSize = Math.floor(iFileSize / 256);
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aHeader.push(iFileSize % 256); iFileSize = Math.floor(iFileSize / 256);
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aHeader.push(iFileSize % 256); iFileSize = Math.floor(iFileSize / 256);
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aHeader.push(iFileSize % 256);
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aHeader.push(0); // reserved
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aHeader.push(0);
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aHeader.push(0); // reserved
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aHeader.push(0);
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aHeader.push(54); // dataoffset
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aHeader.push(0);
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aHeader.push(0);
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aHeader.push(0);
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var aInfoHeader = [];
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aInfoHeader.push(40); // info header size
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aInfoHeader.push(0);
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aInfoHeader.push(0);
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aInfoHeader.push(0);
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var iImageWidth = iWidth;
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aInfoHeader.push(iImageWidth % 256); iImageWidth = Math.floor(iImageWidth / 256);
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aInfoHeader.push(iImageWidth % 256); iImageWidth = Math.floor(iImageWidth / 256);
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aInfoHeader.push(iImageWidth % 256); iImageWidth = Math.floor(iImageWidth / 256);
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aInfoHeader.push(iImageWidth % 256);
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var iImageHeight = iHeight;
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aInfoHeader.push(iImageHeight % 256); iImageHeight = Math.floor(iImageHeight / 256);
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aInfoHeader.push(iImageHeight % 256); iImageHeight = Math.floor(iImageHeight / 256);
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aInfoHeader.push(iImageHeight % 256); iImageHeight = Math.floor(iImageHeight / 256);
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aInfoHeader.push(iImageHeight % 256);
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aInfoHeader.push(1); // num of planes
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aInfoHeader.push(0);
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aInfoHeader.push(24); // num of bits per pixel
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aInfoHeader.push(0);
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aInfoHeader.push(0); // compression = none
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aInfoHeader.push(0);
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aInfoHeader.push(0);
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aInfoHeader.push(0);
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var iDataSize = iWidth * iHeight * 3;
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aInfoHeader.push(iDataSize % 256); iDataSize = Math.floor(iDataSize / 256);
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aInfoHeader.push(iDataSize % 256); iDataSize = Math.floor(iDataSize / 256);
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aInfoHeader.push(iDataSize % 256); iDataSize = Math.floor(iDataSize / 256);
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aInfoHeader.push(iDataSize % 256);
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for (var i = 0; i < 16; i++) {
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aInfoHeader.push(0); // these bytes not used
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}
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var iPadding = (4 - ((iWidth * 3) % 4)) % 4;
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var aImgData = oData.data;
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var strPixelData = "";
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var y = iHeight;
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do {
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var iOffsetY = iWidth * (y - 1) * 4;
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var strPixelRow = "";
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for (var x = 0; x < iWidth; x++) {
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var iOffsetX = 4 * x;
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strPixelRow += String.fromCharCode(aImgData[iOffsetY + iOffsetX + 2]);
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strPixelRow += String.fromCharCode(aImgData[iOffsetY + iOffsetX + 1]);
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strPixelRow += String.fromCharCode(aImgData[iOffsetY + iOffsetX]);
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}
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for (var c = 0; c < iPadding; c++) {
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strPixelRow += String.fromCharCode(0);
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}
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strPixelData += strPixelRow;
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} while (--y);
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var strEncoded = encodeData(aHeader.concat(aInfoHeader)) + encodeData(strPixelData);
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return strEncoded;
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}
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// sends the generated file to the client
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var saveFile = function (strData) {
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document.location.href = strData;
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}
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var makeDataURI = function (strData, strMime) {
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return "data:" + strMime + ";base64," + strData;
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}
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// generates a <img> object containing the imagedata
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var makeImageObject = function (strSource) {
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var oImgElement = document.createElement("img");
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oImgElement.src = strSource;
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return oImgElement;
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}
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var scaleCanvas = function (oCanvas, iWidth, iHeight) {
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if (iWidth && iHeight) {
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var oSaveCanvas = document.createElement("canvas");
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oSaveCanvas.width = iWidth;
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oSaveCanvas.height = iHeight;
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oSaveCanvas.style.width = iWidth + "px";
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oSaveCanvas.style.height = iHeight + "px";
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var oSaveCtx = oSaveCanvas.getContext("2d");
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oSaveCtx.drawImage(oCanvas, 0, 0, oCanvas.width, oCanvas.height, 0, 0, iWidth, iHeight);
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return oSaveCanvas;
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}
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return oCanvas;
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}
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return {
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saveAsPNG: function (oCanvas, bReturnImg, iWidth, iHeight) {
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if (!bHasDataURL) {
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return false;
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}
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var oScaledCanvas = scaleCanvas(oCanvas, iWidth, iHeight);
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var strData = oScaledCanvas.toDataURL("image/png");
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if (bReturnImg) {
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return makeImageObject(strData);
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} else {
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saveFile(strData.replace("image/png", strDownloadMime));
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}
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return true;
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},
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saveAsJPEG: function (oCanvas, bReturnImg, iWidth, iHeight) {
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if (!bHasDataURL) {
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return false;
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}
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var oScaledCanvas = scaleCanvas(oCanvas, iWidth, iHeight);
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var strMime = "image/jpeg";
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var strData = oScaledCanvas.toDataURL(strMime);
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// check if browser actually supports jpeg by looking for the mime type in the data uri.
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// if not, return false
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if (strData.indexOf(strMime) != 5) {
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return false;
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}
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if (bReturnImg) {
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return makeImageObject(strData);
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} else {
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saveFile(strData.replace(strMime, strDownloadMime));
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}
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return true;
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},
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saveAsBMP: function (oCanvas, bReturnImg, iWidth, iHeight) {
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if (!(bHasImageData && bHasBase64)) {
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return false;
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}
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var oScaledCanvas = scaleCanvas(oCanvas, iWidth, iHeight);
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var oData = readCanvasData(oScaledCanvas);
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var strImgData = createBMP(oData);
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if (bReturnImg) {
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return makeImageObject(makeDataURI(strImgData, "image/bmp"));
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} else {
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saveFile(makeDataURI(strImgData, strDownloadMime));
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}
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return true;
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}
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};
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})(); |